Here is what you need to do to get a job: Get rid of the 2D stuff, its not good, and unless you want to be a concept artist or something, you really dont need to be putting 2D stuff in there, you need to be focused on 1 specific discipline. I assume from here that you want to be a 3D character artist. Get 3 really really…
Thanks Vig! The only way I know how to detach polys is cut and paste... is there a better way? Anyway, that's what I did, but I don't think I should make it a habit because seperated objects really are a pain to texture, because no matter what you do you'll have an unsightly crease. What if i want to paint a stain that…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Day 72 Lots of various projectiles improvements. Master projectile blueprint got new cluster charge properties. Now by changing initial properties you can spawn and control child projectiles. You can use two targeting modes: selected actor or random enemy in search radius. You can spawn specific projectile or random…
Hello friends, A lot happened since my last update on this forums. Now i came with a new exciting project. I'm the artist in Vaccine War, an independent videogame developed by Games For Tutti studio located in Valencia (Spain) and we would like to show you our game Vaccine War. This game combines action, adventure,…
Thanks poopipe For some reason I don't like screen displays. Feel somewhat odd and awkward. You still fill lack of natural touch/ material feeling and get sort of arm fatigue accompanied by a neck/spine pain after long hours. So I am looking for just a replacement to my wacom small , maybe just a tad bit bigger and having…
If you’ve shipped enough work, you’ve seen this moment: You approve a render. Someone changes one small thing. The final output doesn’t match what you signed off on. No one did anything “wrong.” But now you’re explaining differences to a client. That’s the problem we wanted to solve. The Real Issue Isn’t Quality — It’s…
I enjoy MP more than MW2: MP, except the spawning system. Never once in the previous CoD's did I ever spawn under a cobra/hind/cobra 15 times in a row, with out any ability to get cover, in the middle of a street directly into its firing line. Thats retarded. Same game, also spawned me in direct line of napalm bombing run…
iansmithartist and Rorouni Strife: Thanks! I'm glad you guys are getting something useful out of this, I was hoping that this would be useful for other people! iansmithartist, that brown piece is indeed a drain, I included a non obscured image for ya. roosterMAP: Thank you. I am actually enjoying putting all the pieces…