+Viewport Canvas -Stop having Viewport Canvas lag at 2K textures -Enable Normal Map viewing -Fix the jitter issues around the 'seams' of model on too high values +Baking -Proper AO map in Scanline -Fix the Mental Ray issues where it jitters the padding -Allow custom Tangents and changes for Normal Map +Modeling -Quad…
I was piggy backing someone else's post, christinahall3d doesn't deserve some form of response/resolution? Regardless of my stupidity/childish approach. I guess I've never dealt with such poor customer service. I've contacted other software providers and gotten resolutions and at the very least a RESPONSE. Algorithmic,…
Every movie that features weird monsters nowadays follows the Alien formula: buncha people go into a place, unaware that monster(s) are there, and then it starts eating them, and then they have to accomplish the task of getting out with their heinies intact, and (frequently) blow the place up. Even a plotless killfest like…
I hate to say it, but Victor is what is wrong with the industry. Some newly minted grad goes, "Oh boy! I get to work in Hollywood!" and takes whatever low paying abusive job they can get but they think it is putting in their dues. They need to say, "No thanks, I am worth more than this job is being paid. I respect myself…
only starting to show...? ;) at least a max rewrite was rumoured several times throughout the last decade. after ballsing up the development of their 'next-gen' compositor toxik (now named composite and bundled with max and maya?) one would think that a rewrite of such complex applications is no easy deal for them. it…
We don't need to close this thread or delete your account. If you no longer wish to post here that is entirely up to you. All we need to do is start respecting each other and everything will be fine. Pior made some very good points. The essential topic and much of the discussion in this thread has been positive, but it's…
well, ok... but i'm thinking that people don't respect and appreciate so much the kind of effort going in developing a game, and some of those people might even end up in a game company as manager, producer,etc. Just the other day i was talking with the HR lady and she said:"I don't understand why you are so stressed…
So, after many adventures, I managed to make some hair that looks possible while respecting the original character design. It was really complicated to find the sweet spot in the middle. And a render for good measure: Now obviously with the ray traced render of marmoset I can tell that the texture feel vastly insufficient…
I get the sense we're in for a lot more wall-o-text in this thread. Which is fine, discuss away! It's ok to disagree, but before things get out of hand please do remember to keep things civil. https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#respect
I recently applied for a job position at a studio that will remain nameless for now. I created a design and the 'director' he liked my design and told me to create it in 3D. I did that and after a while I was told to create designs based on descriptions for the other variation of ships. He took up my time and repeatedly…