Some stuff I sketched while waiting for my girlfiends car to get fixed. The one with the building is a study of some Alan Lee work from "The Art of Return of the King"
Started experimenting in some more 2D work recently. Created this GOT Ice king design using Hexels and Photoshop. Also available for purchase as a T shirt design here
A degree wont get you a job in this industry, portfolio is king. If you happen to have awesome portfolio and a degree that may help but having only a degree will not help you. period.
Blender's got a lot going for it, but they've neglected a lot of basics that prevents it from becoming say, a core modeling program for a studio. If your needs aren't as specific like my studio was, multiple artists used blender to do the modeling, then jumping to Maya for UVs and pipeline. I used both and this was for the…
Aircraft and environment update Sorry haven't been posting for a while, not as much progress as I would like for the aircraft but here is the latest refined shape. Made the tail connection thicker, rear tail fin adjustable, engines are now integrated to the wings. The disadvantages of this are - Less storage in the wings…
The flapping is kinda odd. Its just beating with the wings up and down. The whole flock looks cool, and the flap is less noticeable. But think of it more like paddling. The downstroke is also somewhat forward, and in level flight or when trying to gain altitude, the wing rotates relative to the body so the leading edge of…
I'm having a bit of trouble wrapping my head around your method from descriptions alone. Are you generating three mesh to curve outputs, sampling and blending them then offsetting points around? I'm asking because I'm doing something similar to generate hair cards, blending different curves for root, body of the card and…