Are you sure you set the correct rotation point? Select your Rotator and define the place you need it to be, as of default, it's set to 0.5,0.5, which is in the center.
Keres The rendering was done in 3Ds Max with the default scanline Renderer Joopson I have tried to invert the green channel and it still makes it look weird.
Excellent work, everything looks top notch. Also, that body is rockin'! (You might want to set the settings in sketchfab to display shadeless by default btw!)