Ok that sucked... But found this here http://forums.cgsociety.org/showpost.php?p=6629471&postcount=9 It seems to be working and as long as I don't move my original Ortho view it wont touch the floating window. To work do this: - Click on the viewport you would like to clone and make sure you have your full object in view -…
@gfelton Yeah man i feel the need for more big damage but at this point i've had to just call it, time to move on. @Poinball Thanks dude!! @lotet I agree dude, 100%. I've called it done. I may add more things (aka, more tools, im thinking skulls on the pelt) but i'm not touching what I have any more. @amirabd2130 Thanks :)…
Hello NikhilR, Thanks for your response. You were really awesome this time too and truly got into the details. I'm so grateful for your kindliness and I appreciate your time. :) All that you wrote above make sense to me. Those environments you linked are gorgeous. They look really cool, but from an environment point of…
Because when you get to the end it really isn't about the choices you made along the way as it is a numbers game. Welp, that's 700 points. Cure the genophage? 500 points. Save the rachni? 800 points. And the only thing that does is unlock an ending that you're not locked into in the first place. If you have enough numbers…
What OS? If you don't already have Win7 64 that would be a good place to start, up your ram to 8gb would be a cheap quick upgrade, Win7+SSD makes a pretty nice difference as well, I have a very similar setup to you(was running XP64) and added a 120GB SSD + Win764 and it was like buying a new computer. Your mobo/CPU…
Game is hard on forums, but i think you got some really good feedback on other things besides your actual model a good concept artists is really hard to find with free time, same as modelers, animators... my suggestion would be to get a guy trying to improve the skills like you and you both learn together. or you can try…
I had to resort to recreating my NormalMap's from a TC-Default setup, with my Blue being my AO and my Alpha my Displacement to save on texture count at the same time and SRGB disabled. Also, if what EQ said is right, I'm sorely disappointed at the peeps from Epic. Here is why; Lets say for the sake of argument that Epic…
As someone who very recently graduated, and looking at all the debt I'm in, and honestly the education isn't any better than one you can get online. To back it up: Year subscription to Gnomon: 400-500? Too lazy to look it up Year subscription to Digital Tutors: 300-400? Professional critique and networking via polycount:…
So you are trying to use GI only without FG? You won't be able to get nice lightning solution this way. mental rays lightning techniques are like stone age so there is no one button solution for every possible case. But I still suggest you to try FG only with 1 or 2 bounces. Turn off speckle reduction(it actually makes it…
This is a model that will be used for an animated series currently production. But for this presentation, I rendered it realtime in Marmoset Toolbag 2. This is RORO. Created by the brilliant mechanic, Koko, this cute little robot is fitted with an arsenal of high tech gadgets and capabilities. Not only Roro is armed with a…