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Re: Exporting height map from substance, to use as noise maker in Zbrush (Problem)
Reply by
Neox
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Feb 2021
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Adobe Substance
PSD set to greyscale at 16 bit or 32 bit usually works fine for me
3 results
Re: IN PROGRESS: Albedo Map not displaying
Reply by
Arnout Mantje
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Sep 2015
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Quixel Megascans
Are you sure you are not using PSD file textures, since that mostly won't work.
Re: Study group Interest?
Reply by
Alberto Rdrgz
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Dec 2012
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General Discussion
i know what are you implying here?! that penis art is SOMEHOW... bad? psh!
Re: Arc Squadron!
Reply by
Autocon
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Nov 2012
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General Discussion
Looks sick Erich! Wish it was on like PSN or something. I love these types of games.
2 results
Re: How to even out skin tones?
Reply by
JacqueChoi
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Oct 2011
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General Discussion
Is this for a current-gen asset? Or for a PS2 era asset? Can we see this thing on the model?
Re: Counter-strike: Global Offensive
Reply by
TortillaChips
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Aug 2011
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General Discussion
Valve have been going on about sony so maybe it's only ps3 for consoles?
4 results
Re: World of Tanks - Vehicles
Reply by
theSixtyEight
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Mar 2015
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3D Art Showcase & Critiques
sick work!I wish I could study your psds, materials are superrealistic
Re: Hand painted environment - Wood house
Reply by
Nini
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Oct 2015
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Featured Artwork
yo man, awesome work! What are the size of your textures? are they similar to PS2 textures?
3 results
Re: Environment Arts(2D), Improvement critiques would be nice
Reply by
GregMack
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Jun 2016
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2D Art Showcase & Critiques
These are very solid, I look forward to learning what I can from the PSDs.
4 results
Re: Bioshock 2
Reply by
ImSlightlyBored
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Feb 2010
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General Discussion
good game, really enjoyed it. shame about the texture res and translucency issues on PS3 :(
5 results
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