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Re: [WIP] Thompson; How to move forward?
Reply by
Tenebris
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Jan 2015
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3D Art Showcase & Critiques
I believe it's around 1240 x 720? I'm sorry but the dimensions escape me.
2 results
Re: Sketchbook: Shiv
Reply by
Shiv
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Mar 2011
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Digital Sketchbooks
Finished the knife and dumped it into udk, better get back to school work now :x
6 results
Re: ratGPU : OpenCL raytracing renderer
Reply by
DerDude
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Sep 2010
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Technical Talk
jogshy you´re awesome, our crew use x-normal heavily in production.
13 results
Re: MMO for Artists, you design, upload and/or buy every asset!
Reply by
Rai
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Sep 2010
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General Discussion
That would honestly help the wide range of inspirational deficiencies most of us have. :x
Re: Some Art for a game I am thinking about doing.
Reply by
Envart
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May 2012
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3D Art Showcase & Critiques
Amazing work and all, but that first one is gross! Looks like pizza sauce :x
Re: Are sci fi hallways too overdone?
Reply by
Ace-Angel
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Jun 2012
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General Discussion
Whats with all the "Too much of X - I wish for more Y" Topics recently?
Re: Bane from Arkham Asylum - Real Sculpt
Reply by
akiratang
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Feb 2015
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3D Art Showcase & Critiques
Wow he looks mean X) Also loving those glowing green tubes!
Re: Guilldwars 2
Reply by
divi
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Aug 2012
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General Discussion
so is there going to be a polycount guild people can be in? :D just for giggles and stuff :X
27 results
Re: How to fix ugly shadows?
Reply by
HAWK12HT
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Jan 2016
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Unity
rotate your z axis same amount to your x axis, see if this helps.
Re: Awesome old games, Go play them!
Reply by
binopittan
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Aug 2011
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General Discussion
i'm using dosbox recently for playing x-com but it lags so much it's frustating :(
8 results
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