ok this question might sound really odd but just kinda curious how many people grew up in a more street scene area? (new yorkish , miami floridaish kinda atmosphere) that grew up doing break dancing and graffitti and that kinda stuff (And no im not talking about people who "Listen" To rap, im talking about people who did…
To be fair, regarding existing tools like content-aware fill : I personally have no idea if the tool is purely an algorithm, or if it does use a model trained on images. But if it is, then one can assume that Adobe was likely clever enough to train it on images that they had the right to use. But perhaps this is irrelevant…
Hey buddy! Interesting design, I think the thing they are talking about is getting that contrast that people come to expect with painted textures. There were a couple examples in the latest recap but I think this one shows pretty well what they are talking about…
With the "Splinters in the wood" if you mean the broken beams then yeah I would go for alphas, it seems the best route (especially when talking poly count). Which textures are you talking about specifically with "Up to interpretation"? And as far as continuity between the painting and your layout, I would say to test with…
Sometimes being in a QA position can help you get first dibs at open positions... but in general the whole QA system is so divorced from actual development/production now that you're much better off just working on your portfolio. Most people who say you can get into a game studio through QA are old and are talking about…
Mark already said it. But yeah, I'm not talking about a few years where a clear vision gets refined over and over. I'm talking about projects that run for under a year, where there's less than 5 minutes of pre-production done. Then when you finally finish a character, and they see it, they decide that it's no good and then…
Hah, nice concept! I think you pulled it off pretty well too, although things did come out very dark in the screenshots. So much so that it's sort of hard to give feedback to, haha. One thing that jumps out though: the body seems overly soft. Ofcourse, that's what a horse looks like for the most part, but I'm not talking…
In this video the guys from Wacom field questions. First one is why can't the Win8 one tether to a PC. They talk about that. Another one is what about updated proc, specs, etc. He says nothing to announce but probably or something like that. I would assume with it being an actual PC that they'll have to refresh that aspect…
I really like how this is coming along, I just think the grass needs a little bit of colour variation, as well as some fresnel (at grazing angles, the grass is lighter, which makes the hills stand out from each other better). Also, check out this GDC talk about the art style of…
well I don't hope the guy turns up at my doorstep with a shotgun ;) But you're right. That's why I think talking to the person first in private and expressing the concern and giving them a chance before escalating the whole issues is a good thing to do. At least the guy should be aware first that something with his…