@kohg Ah I crammed them into a horrible little jpeg, I'll PM you all the graveyard
references I collected so you have them full res. It is ambitious - I might
have to scale back the scope depending on how I get on, but if I achieve most of the goals even in a
small scene, I'll be happy. I need to work quickly to get the…
Anywhere and everywhere, mostly here. F1 helps a lot in 3dsmax. Still learning, its one of the things I like about the industry never really gets old. Hawkin, if you can get Adam an EPS of the final design, there is an extremely good chance this will end up in the polycount store. Shoot him or I a PM when and if you get…
thanks alot guys. ravenslayer, i found that when searching, just thought i would cut through some shit and get a trusted recommendation. haiddasalmi were using UDK so any knowledge related to that, shades, probably some light rigging. some max script or mel to implement small tools to help the artists. but ill dig up a…
Not gonna let this drop off the first page... I dont know if this IGDA thing is gonna happen or not, but either way i think a good meet and greet would be in order. I think a nice central location would work best, possibly something like the elephant and castle on yonge by college ave. If anyone wants to throw a PM my way…
vertical slice - if you want to be taken serious in games, use this word a lot! seriously, managers, producers, etc. who're not in the games industry have no idea what this is supposed to be. feature creep. I guess those two words just have been waaaay over used in my last studio where the PMs made sure to jump on every…
@peterlevousierre Hey, no need to apologize, man! :) I'd actually like to hear other people's opinions on this too - how do you guys feel about the characters? If you have specific critiques, please pm them to me. If a lot of you guys have comments/critiques I'll make a thread for it. I'm not the concept artist, but it's…
I would suggest that you use the ActorX plug-in for Maya I find that its much easier to import models in. If that doesn't work you can always use 3D Max for you conversions. http://udn.epicgames.com/Two/ActorX.html To install and use is straight forward if you need any help just PM and il get back to you as soon as I can…
The modeling itself looks good to me, aside from what others mentioned. But if you were going for a perfect replica, there are a few errors. If you still want hi-res photos of the internals (and so you can see some small details you missed/got wrong), feel free to send me a PM. I've got a MK2 that I meant to make a model…
Hay that's some nice stuff!!!.. I got a little concept project in development, its a personal project so not much bucks.. I was thinking and this is just an idea, could I send you over a block out model, that you could work on and paint up? If so let me know how much something like that would cost, pm me the details ;)…
Thanks for the comments/crit guys I appreciate it. @ScottPetty Thank you for the offer I'll try to contact you by PM :) . I would love to learn more about other's workflow in texturing. Still practicing texturing here some updates: Old Style Fire Extinguisher Texture: 1024x1024 Warning Board/Sign Texture: 512x512…