we need computers attached to cycling machines, you stop peddling and the power goes. I put on about 2 stone since getting into games, working it off now though :)
I know it now...King Soloman's Mines. The dreadful jumping on the Raiders bandwagon version form the 80's, with Richard Chamberlain and a young Sharon Stone. Hard to believe J.LeeThompson directed that.
@SimonT: yeah thanks for those reference images... im working on stones and foilage now will post soon.. @Snight: gotcha ill try that and post results when i get a chance..
http://www.polycount.com/forum/showthread.php?t=73285&page=2 He used Decimation Master for the stone floor. In my personal experience the edge flow is often horrible without tweaking.
Update 1: * Started by removing excavation equipment pro * Changed wall lighting to a whiter hue * Began experimenting with materials * Started a wood/metal theme on the ground with stone/concrete above
There's an odd yellow aura in the first of the new images. The flagstones appear to be the same size as the stones in the wall; in general, they'll be much larger. A few rats might help to liven up the place.
I don't think bears would win against an army of yetis armed with primitive stone tools. Whoever loses, though, we win. Somebody pass the popcorn — this is gonna be good.
That snow and ice needs some dirt in it. I'm thinking the cold stone floor should have some more reflective icy surfaces too. Otherwise a good start so far.
@Obscura Okay, thanks a lot for answering my annoying questions haha, it was super helpfull ! By the way, I saw the link to your artstation page, damn dude that stone material is amazing ._.
Yeah, the floor stones were some of the first things I did and I didn't optimize them nearly enough. I could definitely do the same look with less polys there.