Alot of crit on the website has been given, and I also think it looks nice and is very easy to use. Some crit on the work: I think you need to work on your legs abit (on human figures)! In alot of pics the legs seem to short / upper bodies too long. In some (leonbw, engineer2), one of the legs seems to be in some kind of…
Alot of your stuff looks great man, but I would narrow it a little bit. Like the robot above, I would remove. Only show your best work that you're most proud of. I would do the same with your 2d portfolio as well. You want to make it quick when someone looks at your portfolio and show them your best stuff first. And leave…
This is pretty cool, man! Good eye for value. I'd like to see a finished concept of that robot, he has a cool retro look to him. A suggestion for those studies: Simplify your shading, just pick three of four shades and paint them with 100% opacity. You're making it harder on yourself and hurting the quality of your work by…
I would say this is a good start I would say the biggest thing you need to work on is showing weight. Right now both of these characters feel the same, even though one is a big lumbering robot and the other is a tiny one they both feel the same in their movement. Also the fact that the ropes did not deform really bothered…
I like the robotic claw, though it looks a little less menacing than it should - it's a bit like a grappling hook. I liked the idea of bringing organic into it. I think a big part of what made some recent series successful such as "last of us" is that they broke up the monotonic monotony with "life". If you think of the…
Well A looks better but it still needs a lot of work. When syncing try not to match every single syllable or else you'll get machine gun lips like you do now. Also, the mouth shapes are very floaty going from shape to shape without pausing. I would hit some syllables and let it glide past others. Also, a little thing but…
The first thing is notice is that you made the body completly cubic. The lower sides and lower back is supposed come out a couple of cm's more than the rest of the main body. Also the eyes are supposed to be convex, but your's are way too smooth towards the outer rim and are supposed to be pushed further back inside the…
I remember the sabertooth from your site but I'm still not tired of looking at it. :) His anatomy holds up well and the face is quite nice. If you were a robot I'd mention how cool it would be to see him painted and baked down but I'm sure you'll be too busy for that. I definitely haven't seen that stingray type creature…
I don't know, Instagrammed photos to me are like that first time you discover the smudge tool, or the bevel and emboss effect in Photoshop. Remember the first time you learned the extrude tool in a 3d package? Man, I thought I was the shit, makin' robots with a bajillion extrusions. But it's just a phase you sort of…
I saw the thread title hoping it had to do with a Protoss dragoon, but wasn't holding my breath for it, lo and behold, I was pleasantly surprised. I will say the yellow shell metals should have a gold-like definition to them. The fact that it looks like a grey metal painted in a gold tone doesn't exactly say "Protoss" to…