Finally I had some time to work on this model again.It's been a full adventure so far,so let me start from the beginning. After I unwrapped every piece I've tried to pack the uv's but seems like 3ds Max doesn't like a large amount of UV chunks as it took like 10 mins to pack them,so I have to look for alternatives.After…
Hello, I am Lead Level Designer at Riftwalker and we are developing our first game called Siege of Inaolia. Game will be powered by UE3 and we already did a lot of job as we released three alphas and we are almost ready to release fourth alpha. We are aswell selling our Alphas all the way to the final game on Desura and…
10/19/23 Project II, Zbrush Bust Sculpt! A 3D sculpted recreation of CanaryWitch's lovely DnD character, a unicorn wizard. I put a lot of love and care into his appearance. I think I did him justice, for it being my first time in Zbrush. Sculpted entirely in Zbrush and rendered in UE5.
I was referring to the shading going to black/dark quite abruptly in some places, so it almost looks like a black outline rather than a surface relief. Might be something funky going on with the parallax as well, because the grey texture is not a height map, at least as far as I can tell. Did you use some kind of converter…
Hey. It's been a while. I've been kinda busy. Where do I even begin...? Well, first thing's first, I redid one of the action illustrations to make its style align with a section of my card game's website. I also managed to make all of the promotional art images for the characters of my card game. I did this for the…
Bardler and kartoonhead thank you for your advice, I appreciate all the help i can get. KartoonHead I though I may be using too big of a resolution so i will take some time to reconstruct my thread. Bardler,It did not take me long to model every item however let me explain my process. First I highpoly modeled each item. it…
How can i do this procedure that he is doing in slate material editor in 3ds max 2010 material editor? I tried several times what he did there, but didn't worked right. Don't know if it can be done in the material editor but i tried to add materials as he did there: first a material blend where material 1 is a texture and…
as you can imagine this did not take as long as creating the original design but i simply cut bits out from the uv sheets from my previous gun AK47 Alien Bullet http://steamcommunity.com/sharedfiles/filedetails/?id=687760289 http://polycount.com/discussion/170656/pc-csgo-ak47-alien-bullet#latest and transferred and…
as you can imagine this did not take as long as creating the original design but i simply cut bits out from the uv sheets from my previous gun AK47 Alien Bullet http://steamcommunity.com/sharedfiles/filedetails/?id=687760289 http://polycount.com/discussion/170656/pc-csgo-ak47-alien-bullet#latest and transferred and…
Hey guys.. had an itch to do some warcraft art again... I was inspired by Firstkeeper and I'm attempting to use the technique she did and obtain an uprezzed yet colorful solution to this figure of Thrall.. so far I've finished his weapon, although I may plan to go back to it to see if I can push it further, and tonight I…