Heh. No expert, just learning like everyone else. From what I've heard, resizing normal maps is mostly OK if you follow MoP's lead. The only problem is when you create the mips for a normal map. You get odd interpolations from 2D rescaling, instead of "proper" interpolation by recasting from the geometry for each lower…
Wow, this is coming out nice :D When you revisit the lighting, make sure you choose one dominant light; in your lighting sketch, it's a bit difficult to tell. I like the composition :) Be mindful of your anatomical structures - think of the skeleton and muscles beneath, and how they all connect to one another. Her arms,…
im sorry to hear. you should roll her corpse up in a carpet (or a towel). i hear that brings them back from the dead sometimes. but careful eh? what comes out aint the same as what went in. sometimes....dead is betta.