@spasmart How do you find yourself protecting the position and "shape" of the seam lines of the MD sculpts while doing your noise and wrinkle sculpting?
I'd do Lori Griffiths to learn basic workflows and then buy a handful of premade outfits to reverse engineer (there's dozens on the MD website, and some on artstation too)
Think I'm calling this finished in MD after adding some more of the details to the jacket, hopefully this should be good enough to take it into Zbrush and start sculpting.
anyone got a link to a high res map of the WoW world? i remember someone in #md linking to it a while ago. it was about 3mb 3000x6000 or something in size.