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Hydra
Topic by
SinisterUrge
·
Jun 2008
·
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3D Art Showcase & Critiques
A personal portfolio piece in order to boost it. Made using Max 8, Zbrush3.1 and Photoshop CS2 I used two textures and was limited to five heads
Re: Yellow Sketchbook
Reply by
renmanuel
·
Dec 2013
·
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Featured Artwork
I have been playing around more with TB2 again and cant wait to make more.
2 results
Re: Substance to Marmoset problems
Reply by
EarthQuake
·
Feb 2015
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Technical Talk
Where was the normal map baked? If max, set the tangent space to max in TB2 (object properties).
Re: IMI Galil
Reply by
Millenia
·
Jul 2015
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3D Art Showcase & Critiques
Gonna call this done: http://millenia3d.net/tb2/Galil/ (Marmoset Viewer)
Re: Portfolio Piece You're Most Proud Of - Post Them!
Reply by
JordonBritz
·
Jan 2018
·
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Career & Education
@Sigmafie Reminds me a lot of the Battlefield BC2 grenade, I like it.
Re: How am i supposed to control specularity with a metalness map?
Reply by
passerby
·
Jun 2014
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Technical Talk
ya hoping there is a shader made for ue4 for the specular workflow like tb2. Gives way more control
2 results
Re: array tool for photoshop?
Reply by
dansher
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Oct 2010
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Technical Talk
thanks, does cs2 do this as well do you know? im reading the help thing now
Re: photoshop pointer color
Reply by
Rhinokey
·
Apr 2006
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Technical Talk
i think cs or cs2 was the first to fix that, i'm in 7 and it still sucks when working on gray
Re: First person RC Plane piloting!
Reply by
sledgy
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Nov 2006
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General Discussion
Now that's pretty badass. Looks like there's enough room on the wings for the automatic pellet gun & c02 carts
Re: ZBrush 3.1 is out!
Reply by
MoP
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Aug 2007
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General Discussion
Del was always the default key to frame the view in ZB2, thought it was the same in 3.
2 results
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