overall shape done now i just need to polish it a bit, do some detailing and decide if i want to retopo/texture it also, someone here on Polycount recommended that I learn concepting in 2D/photobashing to streamline ideas before jumping into 3D, so i started this week. i began with a simple silhouette of a spear and…
Dmitry Tamko – 3D Character Artist Freelance | Full-cycle 3D character creation About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I work with humanoid characters in both realistic and stylized projects. Rigging and animation are not my areas of…
I had started building a series of low-poly / flat-shaded game-ready assets and after years of them just sitting there in the asset stores, decided to make my own game out of them. This is a scene from Crown of Kings using Almighty Assets low-poly 3d models and…
The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…
Hi! I’m gathering a small team to develop the first act of a game in the style of Until Then or OPUS: Echo of Starsong. What differentiates the project: The game's emotional narrative is its heart. The first act is fully written and revised, with strong positive feedback from test readers — the main reason I started…
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…