Hey All, Looking for C&C on my 50's Soviet Convenience Machine. Currently rendered in 3DO. Is there a way to view multiple LOD's in Quixel Suite? The decals and toilet paper need textured. Let me know what you think.
Here's my official school advice: PS. ANY type of long term pursuit hinging upon a big money loan in a free market has the potential to detrimentally impact your life. Do not sell away your better years and future for a bad deal. Test the waters with a small personal loan and pay it off. If mismanaged, it may only set you…
Hi everybody :D i've been spying on this website for decades now, and finally decided to re do a post where i'll show what i work on. so, let's start with my last 3d speed sculpt.
Looks good so far! I hope its a racing game, we dont have any good racing games on nobile that dont look like crap. Are you using open map with houdini like in the matrix awakens project? I'm guessing you are using mesh decals for the road to get nice detail and also variation. Good luck with your project, hope to see more…
Also might be slowly accumulating heat . Check temperatures . I recall I had to put a bug of ice on my notebook to render even a few frames decade ago.
I have worked a littlebit on uv's of the house, decals and some lighting Now Im going to work on the vehicule and statue, and after work on the terrain and a little bit on the house. Thanks !
Thank you Gabriel, yes my next environment will be much more of this aspect with lot of decals and vertex paint. Here the « clear aspect » is wanted by me. Thank for advice dude ! :)
Bet we wouldn't see it in Max/Maya till somebody ones do it for Cycles baking in Blender. I asked Autodesk for the feature decades ago, then just gave up.
I got my materials, decals etc set up in UE4. Here's a progress shot of that for the legs, Next is to finish the body and get that ready for the engine and then I'll work on the scene :)