Hey, Anyone know if there is an updated version of this script? or somewhere i can download the old one in case it works with Maya 2014? Or has Maya been updated with a similar tool? ( I can't see anything) cheers
A quick update, I adjusted the arms a bit, made them more substantial, and added seams to the clothing. I've updated to ZBrush 4R5, but I've been having issues with stability so progress has been slow.
One more video showing it updating on the fly. In previous video I turned off the things that allow it to automatically update. You can place it anywhere and it will use whatever is underneath it to blend. https://youtu.be/ugip0-1Dp6w
Update. Been working on the boots as well as redoing the metal straps hanging from the armor. I also made her legs a bit bigger. Haven't reworked the cape yet, that will be for next update. C&C please!
Thanks guys. Sorry for the long update. I'm planning to give away the brick, but I'll try to do a breakdown as well. Good luck on creating wood. Let me know if you need help. Quick Update:
Updated the scene. Have lots of work to do. Maybe you guys have some good ideas and feedback. I think the bark of the tree should be more convincing. So i'm going to work on that for the next update.
Hello again, a lot of work has been done to the attack and there's a lot more left to be. My second update includes an updated/reworked anticipation and projectile as well as the addition of an impact. Thank you https://vimeo.com/251259507
Another update though later than normal haha Added stone walls and such. At this point all the architecture is done to a first pass degree. Will prob work on the props next and add some more polish ArtStation Update
Ok small update: - 12 662 tri for 19 slums - fixed major diffuse problems There`s no spec/normal map yet, probably i will add it in next update. Comment it to help me make it better.
I'm not him (obviously) but Silo was updated and supposedly another update is coming this summer sometime. And there is some sort of roadmap for further development. I still use it. Source: http://forums.cgsociety.org/showpost.php?p=8053029&postcount=65