Hello my friends! Let me introduce to you Betty. This is a first concept illustrated my idea. I`ll tell about her as soon as possible. Her story, lifestyle, hobby and what happening changed her life forever. But now I need to find some references to deep into my character.
Substance Designer and Painter don't have anything to imagine height from regular image . Sampler does but it does it so awful it's almost an advertising gimmick IMO, very blurry unspecific height often totally wrong. The only thing Sampler good is de-lighting ambient shadows . What would really be helpful is image…
We are looking for people with abilities in:- Complex Modelling in 3DSMax - high and low polygon modelling - character and computer animation - character rigging - max script knowledge (ideally) or Games Engines (Unreal III) modification - understanding of games physics - importing and editing 3DSMax models -…
Hello everyone! So glad to find this forum!! I've been working on this project for weeks. But I figured that I am limited by my own eyes - the images I posted below are the best I can get. I would really really really love to know other people's opinions so I can know what I should do to make some improvements. Many thanks…
Maybe this has been mentioned already, but why are there wires going into the barrel of the gun? If that's is the barrel I suppose... The design is a bit confusing to me.
So, I think i'm gonna start doing basic small videos that gives a chance to explain some tips and tricks, it could help some peeps out there. Here's the first one: http://youtu.be/36vgQRAiHlk
I call this one finished for now - Leaf Substance/ Texture with different Exposed Parameters to vary the Leaf Shape/Grunge in each Stack More Renders on here https://www.artstation.com/artwork/lL9KY cylinder_leaf_e03_e02.jpg