ok assholes, lets try this again! Lets see if its possible to stay fucking focused for once! Easy-Bake Oven! original Louboutin display, themed after video game standees at stores! keyboard with your favorite letters missing! Airbrush kit that a clown likes to use! Monster Hunter PSP! set of china, used! creative Japanese…
M4dcow's probably on the right track with the data writing. Optimizing your mesh or just handling smaller details in a detail overlay is probably better than having that all in your sculpt. Have you tried moving the Scratch Disk path for ZBrush? It defaults to your MyDocuments/Pixologic folder or something like that on the…
second I 'll show you how to make your monster looks delicious the model need a bump map and a blend map this is the original look with a blend map '' gree wall texture'' put a point light other lights setting for back ground and fore ground rains and fog in the back ground using curve to tweak the light final~ basic…
this feels humorously relevant: http://www.penny-arcade.com/comic/ I think if you're going to ape someone's rendering style (original or not) nearly 99% you should at least steer clear from the same setting, monster style, character style (and even character classing)...let alone recreate exact scenes at nearly the exact…
I know they go higher but i just want to say 2x-2k = 4096 seems pretty high to me even though I've seen double that and i just can't imagine the load in adobe with that monster after a couple of layers. I don't know about anyone else but i get up to 2GBs with 4096 and a few layers it would be great to hear about anyone…
Ah, finally Polycount is back up. Thanks so much everybody for the kind words! I feel truly honored and lucky to place so high when there was so many killer entries. Thank you Polycount and Riot for organizing this monster contest, it was a blast and it felt like a big gap when everything was over. I hope it will become a…
Hey guys, I upgraded to 4:20, here's an update: I textured the fuel canisters and some top walls here, as well as some smaller areas. i also revisited the lighting (as it was broken on 4:20) and it's still wip, but doing my best to make it stronger and more directional. The top walls here are extensions of the furnace…
I think mastering the fundamental would help a lot. this is the example [ame=" https://www.youtube.com/watch?v=5TQ0nqjAnPY"]Stan Winston School Of Character Arts Trailer - YouTube[/ame] [ame="https://www.youtube.com/watch?v=1RN9SI8z6lA"]Monster Mask Painting | Special Effects Character Creation Tutorial | Stan Winston…
I like the atmosphere of the trailer, looks very interesting. Horror games are my most favorite of all, and also I like the UT engine since I spent 8years of my life into it back in the old days. I don't see any characters yet, how the survival mechanic will be, what be afraid off, run or fight from? It will be slow and…
Thanks guys, I'm very pleased with the results and I absolutely adore the flying haste version. Sir pufferfish can't handle the sonic speed! I forgot I have this set lingering for a week, the direction I'm heading for this set is all about rose and macabre. I love to see Akasha closer to a monster girl theme, hence the…