don't think sooooooo, i know they had a limited edition for it which came with a figure of Max but sadly that was for north America and not us guys in Europe. :'( single tear and i think that edition is sold out for limited time thing
It's down? Really? Hrm, I'm still able to refresh just fine. Keep on tryin'! And nope...no update on the blog. edit: Because it's fan made! DOH! Friend linked it to me, had me fooled! :( edited original post.
Free or not, renderman isn't for the faint of heart if you really want to get the most out of it. /edit.. still it's pretty cool that they're doing it. /edit again... what I find just as interesting is the commercial price will drop to $495
Collapse the modifier stack before you edit the Smoothing Groups. Editing them below the UVW Unwrap modifier shouldn't cause the UVs to be reset, but changing the vertex count always does, and you're probably doing this inadvertently somehow.
Testing out the pose, I'd like to push the stance more and make him feel heavy. Any recommendations on doing so? edit: fixed pose Now to figure out how to translate proportion edits to a-pose model
[ QUOTE ] Tubby 1-323-481-7482 [/ QUOTE ] Oh my god! Tubby's phone number is in there!? [Edit]Oh wait a minute, he calls himself Tubboy...or did he change his name again?[/Edit]
Sir-knight: use the brush at full opacity on white canvas, edit it as much as you want, select a square around it, edit>define brush preset. Change your brush settings as you wish. save abr. Done :)
jsut to add to this , you can send you zbrush base model back in to max, edit the uv's and rexport back in to zbrush, but as long as you keep your mesh as 'edit poly' or you will get a weird triangular mess.
The International Edition of FF12 (ie. the enhanced edition) also has a complete fan translation patch which has some very nice enhancements over the NA/EU version. FF12 running in HD via PCSX2 is really something worth seeing:
There hasn't been a case of it being used yet. If it does happen, you can let us know. We can see the full history of all edits on the site, so we can bring anything back if we disagree about the edit.