Hi everyone, Sorry if it`s a newbie question: What is better for performance, use seams or not? I've discover that I can unwrap without using seams (but it's more laborious), just unwrapping one of the faces separately. I wonder what technic is better for performance Cheers
I specialize in character development, illustration, but I'm open to everything. More of my work: https://www.artstation.com/miata https://www.instagram.com/miata.nyan/?hl=ru Email: miata.nyan@gmail.com I will be glad to cooperate!
Hello my friends! Let me introduce to you Betty. This is a first concept illustrated my idea. I`ll tell about her as soon as possible. Her story, lifestyle, hobby and what happening changed her life forever. But now I need to find some references to deep into my character.
We are looking for people with abilities in:- Complex Modelling in 3DSMax - high and low polygon modelling - character and computer animation - character rigging - max script knowledge (ideally) or Games Engines (Unreal III) modification - understanding of games physics - importing and editing 3DSMax models -…