That looks like a fun gnarly character with a lot of detail, but especially the beauty shots are really hard to read. The metal arm basically disappears into the body in the first shot, even without squinting. Perhaps you wanted to show the skulls, but having a stronger light from the left/back/top and less from the front…
Version 1.1.10: * Fixed: Loop subprograms don't load properly if there are any iterator in inputs * Fixed: Load selected invoke subprogram nodes not link subprograms properly * Fixed: Nested subprogram nodes not load it properly * Fixed: Update preset error * Fixed: Nodes unparented from frame while loading presets in…
@Sage Thanks! Small update: - Receiver frame/base cleaned up and processed through ZBrush (the go-to $900 edge softener). - Charging handle cleaned up (subd). - Roughly put into place next to low poly elements to test fit. Still some errors to fix on the receiver frame but it's looking acceptable so far. I'll be moving…
Really nice animation on the owl K`vin :smile: The only thing that stands out a bit is the last wing movement he does, it feels like it's a bit to straight or maybe missing some inbetweens or something, not really sure since I can't frame by frame it on youtube :p Everything else looks finished and smooth so it makes the…
hello, this works in 3dsmax 2013 for me: rightclick plane with reference - object properties - uncheck show frozen in gray create new material, animate opacity, first frame 100% last frame about 20%, apply material to model bind this to a button that is easy to reach (i have it on mouse thumb)macroScript FrameToggler…
Hallway Scene Update: So made most of the materials I need for the scene and textured most of the stuff. Only need to texture a frame and the trash cash. I will probably add one more big frame in some walls with some propaganda on them just to break the scene a little bit more. Still, a lot more to do. Need to vertex paint…
Yes, you are correct, currently there is no way to visualize the exact output size in the viewport. Right now the only way to set up your framing correctly for aspect ratios that are significantly different than your monitor's aspect ratio is by trial and error. This is something that bothers me as well, and hopefully we…
heres how I would do it (not sure if its the right way) in maya 2008. under the animation go to animate>turntable then go to window>playblast the playblast pretty much just takes an animated screenshot of your viewport. you can either save it frame by frame or if your comp is fast enough, render it out realtime. you have…
I really wish there was a way to stay in the EU but to voice a protest about the way its is run, but hey stop blaming us old people, sounds a bit like sour grapes. If I hear one more person blame baby boomers I will scream. I grew up under thatcher, then major then blair, then eventually another right wing tory government.…
I also wanted to say you framed the face and head nicely. Great design element even if you didn't notice you did it. Now that I look at it again, the arms do throw it off a bit. Maybe next time you could put them criss-crossed in front of him or possibly in some sparatic pose, maybe framing another part of the composition…