Hi all, I'm playing around with the mid poly workflow in maya and had a question regarding the workflow from modeling to texturing to engine as I have yet to find a proper answer on this from the different tutorials I've watched. This is my software setup. In case software version matters. Alot of research I've seen is…
What Are You Working On? _adamturnbull ACap AlexCatMasterSupreme Antone_m AntonioNeves Arsenal arthurgtn bcottage model chemotoledo Clinsparks model Curlscurly DanialSpivak DerPimpvater Dill-n Emre_Karabacak ErikNilsson Erik Rading Faf Firecrash Fozwroth frmdbl frodin Froyok garriola83 Gav _Hofsta_ iammalte IG-515 jarsef…
Current Status: Hey everyone, so as many of you know theres a 3D character art contest going on at cubebrush : Art War 3D https://forums.cubebrush.co/t/cubebrush-art-war-3d/1546 And I figured creating a progress thread here would be great considering the last character contest polycount had, there was so much great…
Hi I'm new to this forum. I just learned how to do textures a year ago and I've been using Maya on and off. I'm always very impressed with the kind of work i see on this site and my teacher said this is a good place to learn too :) Been working on this Lancia. I'm really not much of a car person but I always liked how this…
Repeating Frendens numbers for PPI... Uh no I used the power of google to find a website for calculating PPI http://pixeldensitycalculator.com/ As far as repeating everything on the Frendens review, the only thing I remember from his review was that he was extremely happy with the yiynova U models, and that was in part…
What is the best way to create low poly vegetation? Basically the lowest of the lowest polygons, which I think would be two and used for backgrounds, how is this accomplished in a way that makes the details of the plants pop?
Haemorrhoides: Ah, thanks man. Haha, glad to know I'm not the only one attempting this contest who isn't mired in League fandom. But yeah, I took a lot of time to really study the architectural and color beats of the nexus and ihibitors. I tried not to include too much that wasn't already alluded to from a structural…
I like your cars and the color scheme in that futuristic war ridden office/communication room. That red and blueish one. :) The lighting in the two top most car images is very nice as well. It would be nice to see some wire frames of your meshes and also, since some of your images are quite old, it would be nice if you…
I've only had some experience with Torque so far. and a little with the engine used in Dawn of War. DoW engine used Biped, judging from the art samples. I'm not sure how the vehicles are rigged, since the model extractor doesn't read the bone information. but its probably safe to assume they're max bones. I've only used…
In terms of amount played? Rock Band 2 hands down :P (DLC FTW) otherwise: MGS4 (amazing) Patapon Left 4 Dead Castlevania: Order of Ecclesia Gears of War 2 honorable: Castle Crashers (if only they had released the fucking patch EVER) Smash Brothers Brawl Fallout 3 is great so far but I really haven't put enough time it in…