Honestly for your use case that seems like a good option. You have the option to run the GPU when you need it but can also just run off the iGPU when you're doing less compute intensive tasks (the GPU will not be quiet when it's running in the open air). On the other hand though - how different is that really from a…
This opensource project already has over 200 weapons; so there is value in adding more map formats that it can load. When we programmed in wolfenstine:enemyterritory support into the engine; and then supporting code in the game code; that opened up 600 maps to this project. The same would be nice for unreal 97/ unreal…
There's a good chance that if you can't open it with 16GB of RAM, then we probably wouldn't be able to either : / There's also the chance (especially if the file is around or larger than 4GB) that it actually became corrupt when saving, in which case I don't think anyone is going to be able to open it. Have you checked…
Damn, sorry I seem to have spam replied somehow. Heres a link to the front with gaps : https://drive.google.com/open?id=0BzX09V2CKlunOEZJdGNyZDJ4MjA and heres one to the whole shell with the valleys modeled into it (no turbosmooth): https://drive.google.com/open?id=0BzX09V2CKlunaHlDc1BuQmtqM0U Thanks for the video Naima…
Right click near the lever botton-what ever, Add Actor -> Add Trigger Open Kismet with that Trigger selected. Go to New Event using Trigger_# -> Used The rest is just like any open door in UDK on You Tube. You will get more responses in the UDK part of the forum. Good Luck man!
Anyone played Witcher 2 much? Picked it up the other day but seems pretty bug ridden :-S To the point where I have to stand in front of a locked door that should be open, reload the game and then walk through the same door (which is now open after reloading.) Hope the new patches will make a difference :D
Here is set number 2, living area, this is supposed to give a clean and spacious/open feeling I need to fix a little part on the bulkheads meeting the floor, looks a little odd atm. Overall feel Window curved beams Window block beams Wall Wall open pannel Door Bulkhead Floor Roof
Thanks for the feedback. I will work on it. As for the center I was planning to make a open cockpit. I started with a glass window but I think a open cockpit will be more interesting. I'm going to make a quick sketch from this render so I can see what adjustments I can do. I will keep you guys updated.
Nice Fire Extinguisher. As for the lockers, a couple things. 1) How do you open them? 2) Unless I'm looking at it wrong, it looks like you made four round bumps at the top and bottom instead of ventilation slits. Those shapes are usual open to ventilate air in and out of the locker, otherwise there's no need for them. :)
Hi there! I recently graduated from college, and reading over the post a few times I didn't notice any mention of being currently enrolled. Is this only open to students, or is this a more open internship opportunity? I'd really like to throw my hat in the ring if I could. Hope to hear back about this soon :D