Update Building this bike further, struggling with seat right now. It's a bit more difficult than I thought, current version of the seat reminds melted ice cream. Also need to think about headlights. P.S. Subdiv modelling workflow in MODO is great.
Above the knee pad he looks like hes melting. Once you get all the bags on the vest it should look right around your target. Oh and lift up the toe of the boot a bit, they arent straight like that Thanks for the boot pic ;)
it has a lot of power :D i just have the feel the charging is a tad too long but maybe its just right :) and the vanishing of the crystals looks very good i think it can even stay longer and just melt icelike in a slow way
Quoted for truth. The old people in Oblivion were creepy as shit, looking like their faces were about to melt off. I wonder if BEthesda will use th tch for their next Fallout (after Vegas) since Rage is pretty much the same type of game.
Yeah shep you're right as were the others, i altered that and it looks a lot better now. Powering through the bake now, the hours are melting away. Still a few bits left to do and plenty of cleanup to keep me busy for the next day or two.
Congrats ViG glad you got your first title out, hope to see more. The lava tiki looks best fiery red tongue looks great I can imagine if that sucker would lick you, you'd melt something gruesome.
Absolutely top notch modelling and design. However, everything kind of melts together. I would like to se some more difference between the skin and metal surfaces. Maybe lower the contrast on the skinparts? Anyhow, its a really cool and well made char.
Is anyone playing this on PC? How does the melee combat work on PC w/ the mouse and keyboard? I've read a lot of people saying the game works better on the 360 with the Analog controls. Can you still target specific bodyparts on the PC version?
bit of an update, canvas has grown. It started to form into something recognisable and then quickly melted again. Hey ho, i wasn't going to argue. Won't grow the canvas any more, will push for something artificial in the bottom right and stop drawing. (update)
Hello again guys, this is a W.I.P of a character im doing for danilo athayde's workshop at melies school. the original concept is from the awesome Shuohan Zhou and now is time for some good old retopo =D hope you like it and until the next update.