Poop...that is one sexy laptop! PC: Screen: 19" 1440x900 GFX card: GeForce FX 6600 128mb CPU: Athlon XP 3000 RAM: 1 gb 400mhz HD: 1 80 gb and 1 40 gb (unsure about the more technical bits...) Yeah, I plan on upgrading around winter. Laptop: Screen: 15.4" 1280x800 GFX card: GeForce Go 6200 256 mb CPU: Pentium M 1.7 ghz Ram:…
if you want to go through bavaria/austria you can sleep over at my place http://maps.google.com/maps?oe=UTF-8&sourceid=navclient&gfns=1&q=windshausen+nussdorf+am+inn&um=1&ie=UTF-8&split=0&ei=CoWkSe_QB9iF_gasoKyOBQ&sa=X&oi=geocode_result&resnum=1&ct=title and you should ask some people on blitzforum.de the're all around in…
the half life 1 engine is the last ( only) engine i ever remembered having a problem with uvs being outside the 0-1 range. every modern engine will handle what you are planning to do just fine how ever probably not important with bark but i know unreal engine will get less and less precise the further you go away from 0-1…
Instead of unwrapping each tooth one at a time. Delete all but one tooth, unwrap that one tooth, then copy and move each copy into place of the old teeth. What this will give you is a bunch of teeth that share the exact same unwrap. If you want a unique texture on each tooth and you have the space, you can arrange all UVs…
<font color="pink">[1.General]/golfclap</font> <font color="orange">vig claps half heartedly, clearly unimpressed.</font> <font color="pink">[1.General]/silly</font> <font color="orange">Vig tells a joke: An Orc walks into a bar with a parrot on his shoulder. The bar tender asks "where did you get that?" The parrot says,…
vahl: there's 9 tracks from guitar hero available on xbox live. problem is they come in 3 song packs (so there's 3 packs available right now) but each pack costs 500 points. what would be nice is to see something similar to the shivering isles expansion (9200 points I think) and be able to get all the tracks from guitar…
This looks really great! :D Awesome details, I instantly thought "Rapture! Bioshock!" B) Bioshock 1 has this very unique and iconic art theme, I have always liked it. How did you texture it? In substance painter?
at my school we have a set of classes based around creating a game demo. the time spent on the overall process is in total 1 year. a lot of which i think is too much time wasted. its separated as follows: (in quarters) 1: Interactive Game Prototyping - we spend time creating a back story for the game. characters,…
lamar McHaney Yeah I agree. I went back and crispified them edges. ScottMichaelH Hey thanks, I'd be happy to share my general work flow. I don't think I've even scratched the surface yet though; I haven't even integrated Substance Designer so I'm still working with what comes inside Painter. I've been trying to stick to my…