yeah...nice :) I agree with Robat. The ending does seem odd. When he flips he becomes floaty but then suddenly splats to the floor at the very end. Its like the gravity gets switched on and off through out the anim. Still very nice though.
In your examples what you want can be achieved by just using the make planar buttons under edit geometry...as long as its on that plane of course. Loop select, convert to verts, deselect the end verts, make planar, vertex snap back to the end verts.
Are you being sarcastic? :P I've not seen it yet. Was there anything at the end of Stranger Tides? I hate this trend of putting something at the end of a film, feel like a knob staying back after everyone else has left :P Gonna see XMen soon!
[ QUOTE ] Ha I figured how the earth will end and bring the end of days. Some asshat will make a huge radio transmitter and begin the onslaught. [/ QUOTE ] Yani & Kenny G music seems to be the most effective thing to broadcast at salt water in order to set it on fire.
So...just add Z to the end of your name. Well, if I go with the first letter of my first name, J, and the first letter of my alias, I, and end with a Z, I get...jiz... perhaps I'll just stick with my alias for now -.-
Hi all! I was looking to hire a freelancer to create an animated logo for a game studio. Quick turnaround preferred. Basically we want a small cute octopus to swim around for a second, spit some ink and have the logo appear out of the ink as he settles down beside the logo. please shoot me an email at jeff@weeby.co if…
I there a way to get full transparency for hair in the viewport in 3DSMAX? I only get Alpha clipped images when I try for example to create hair. I can't really see what end result I get when placing hair. So I have to Export many times to marmoset to see the end result. Is there no real Alpha support in the 3dsmax…
Hey y'all, I'm participating in Inktober this year, anyone else wanna join me? I'll be following my own themes but I'd love to see what y'all come up with, be it your own themes or ones you find online. Post one traditionally drawn image here everyday using ink mediums. You can use anything ink related! And don't forget to…
I noticed that there's a difference in how Show End Result toggle works with Turbosmooth and Edit Poly compared to Editable Poly. Can somebody explain to me why that happens and is there a way to make End Result on Edit Poly look like the one on Editable Poly? Nothing unusual here This is what happens when I put Edit Poly…
@dimwalker , @DustyShinigami : "Hard UV shells - do you mean assigning different smoothing groups (in max terms) for each shell? Vertices are already separated there GPU-wise so what's the harm in separating smoothing groups too?" Of course I won't blame you for asking a question, but this kind of "what's the harm" stance…