Hey man, Good start! I just punched in your link to find your zombie face on image shack. So if you can click the button on top of the message box that looks like a yellow box with a triangle and a circle, you can click it, and input the http address in there. I was going to do it for you but I just thought it'd be weird…
wasting too much time sculpting in circles, wondering if I'm getting anywhere. Problem was I haven't made enough complete characters to really be able to read a sculpt and know when it's where it needs to be. So I made a quick unwrap and did some textures to see how it's gonna look. Overall I am liking it. Eyebrows and…
- Being able to play enemy factions off one another so the entire game isn't just 'universe vs. you' (eg: watching the military and mutants duke it out in Prototype then running in at the right time to brutalize both of them). - AI teammates who are more than just 'not a liability' and actually help you out to a decent…
Your portfolio seems to be down or not working? This is a good start. Straight off the bat, I'd ask if you're using any form of reference for your scene. As in, how it's laid out... Has it been composed from something or just from imagination? It's always good to use references and plan a scene out on paper before you…
So really this is just supposed to be a little cellar. I liked the idea of the circle door and everyone said it looked like a hobbit door so I just thought I would throw that in the title. My teacher just wants a section of land. He likes the idea of a turntable like they have on the pixologic website. He also like it when…
Hi, I did a quick paintover to highlight some of the problem areas in your torso topology. There may be more but i don't have decent reference on me to check. Red lines equal bad and green lines equal good. 1, Your eyes are very elipsical, eyes aren't a perfect circle however they pinch into more teardrop shapes near the…
thank you guys :) i been trying to practice a female faces every night for about 3 hours what i really want to its to be able to get decent results in the first hour and so far i still need around at least 5 hours to get to this point where i am happy with how its looking but it varies a lot, sometimes i get stuck in this…
If you're serious about learning to model well and don't mind spending a few quid, I'd recommend Jason Osipa's Stop Staring book. Although it's a bit Maya-centric, most of it translates into any modelling package and has a fairly lighthearted approach making it an easy read. At the moment, you're still missing most of the…
Gota agree, nothing really screams "new" to me in this game, but im still having fun running around. I tried to kill a guy on a horse, his animation kept jacking up and the horse would stand on its hind legs and try to punch me. fun finding little flaws like that =P also noticed after a while of casting and running in…
Its looking good... a blocked off hallway area. I like it. I look at this and think "turn around!".. I like the ceiling. I have some ideas; for your modular setup maybe for the other hallway you could have the floor disruption but way more subtle. Break the floor in 2 or 3 spots but spend a lot of time on those spots. IE…