Hello everyone! I would like to introduce a new tool especially designed for all the artists working on CRYENGINE that I have created recently. This tool is an easy-to-use texture and mesh importer that allow to improve dramatically the asset pipeline for CRYENGINE. Direct download - v0.5 - All releases Key features Import…
Hey Sam! The key trick to make Photoshop run smoothly when working with nDo2 is zipping -- a best practice is to have all layers but the current one zipped, as this will increase performance immensely. Disabling OpenGL Drawing does improve performance, as suggested by Fwap, but for high-end machines such as yours the…
So i try to render sequence in PNG format. Frames looks very good but looks like my pc can render faster coz it only use 20% of GPU and CPU. How can i set up Marmoset for more efficient use of hardware? Ryzen 5 2600, GTX 1660 ti 6GB, ddr4 32 GB, ssd m.2 samsung 960 evo, psu 600w
@pior I've been using .tga for a quite some time, especially with personal work because I want to, and it's been a solid all-around format for final 8-bit textures. Of course I originally work with 16-bit source (.psd bakes from Marmoset). Even though Marmoset is able to bake 32-bit, I find it overkill already. 16-bit is…