The problem is the JPG compression of your image, if you edit it on photoshop and save it with full quality you will be able to see the image as it should be. This solution is for 3DsMax 2013
a seam, disconnected verts, bad smoothing groups or overlapping faces probably can create this. In TBag / Marmo there is a setting to use 3dsmax tangent space try that?
Does any1 have a idea how to import .dmx into 3dsmax? The .fbx is not working properly ,and I have bad luck following the decompiling tutorials :( . tnx