Yeah I almost never use the regular extrude command. Ctrl+d and just use the move manipulator in local mode. Ctrl+d also happens to double as a bevel tool depending on what element type you have selected. If you really want to get fancy with picking a normal that isn't averaged from your selection use ref mode. Right click…
WANT BADLY! looks great! I'm glad they are expanding the gameplay a lot as well and making it more modern, not to say it still doesn't kick major ass. but it looks like they are doing so much more!
right of the bat, what I think could make the scene above better, is do some height, color and density variation on the grass. Right now its all the same height, color and density. I think all the vegetation as a whole could use some more love. The pink flowers and the moss behind I, look like they were all moved with a…
Short answer: Yes. Slightly longer answer: I think the games industry will move more towards the movie industry in that regard. Its too cumbersome to have huge teams that you always have to keep occupied with new projects, always have several projects running to make sure people have stuff to do at all times. Much easier…
Awesome @_adamturnbull ! If anything, Id say the girl needs to have more of an antic at the start. like if she leans back then acts if shes moving forward right as she gets launched up. Right now, it feel slike she goes straight up, then gets launched forward with some unknown force. so if you made it look like she was…
First one is really nice, you might want to spend 10 more minutes or so getting more highlight in the guard and match the eye positioning a little better. The second one is a mess though. The shading from concept is nowhere to be seen in your texture and the metal looks flat and dull because of it. Color are way of,…
Maya, im making the switch thanks to the dudes on here maya to max video series, its great, loving it so far. Not making the switch for viewport reasons just want to get a bit more versatile and the industry feels (even if it isn't) its moving more maya heavy, when it will take just a short time to pick up why not be…
I'm new to maya and game design in general, so apologies if this question is very newb. I'm currently working on training my subdiv modeling skills(pressing the 3 key to see smoothed version of model) to train on making a high res version of my polygonal mesh. So I wondered what your thoughts were on using the creasing…
Another update, changed the lighting a bit and added some post-processing to get the colours closer to the concept. Also added a bunch of other little missing things. @Ravent3D, agreed on the chairs, I tried moving a light to get the shadows a bit closer to the bottom of it but it still looks rather floaty. Will try to…
I saw the movie too. I liked it but it had some really annoying problems. For starters all the dogs. Im so sick of seeing animated dogs and other "pets". Here is a whimsical movie about a grandpa and a chubby kid flying on balloons and it gets turned into the same old same old Lame kids movie with talking animals. Along…