Hii! I started trying to make a game on my own, but I'm really not good at 3D (I was used to doing simple things for The Sims 4, and that requires more skill than that). I will program and write the game, and you would do the art, but of course you could and should give your opinion on the direction of the story since we…
Had a look at Hair and Fur: The guides (Display Guides in the Display rollout) are hard coded to 15 segments, but if you scale all of them down enough right at the start and choose the tips as selection method, you can manipulate them reasonably well. "Stand" would be similar to a gradual reset/revert, "Clump" to pinch.…
Hi guys, I'm trying to take my selection of 5 objects and print the name of first object, then when I run the code a second time print the name of the next object and so on. This works until it gets to the end of the list, but after that the scripts dies and I'd like it to go back to the beginning of array and print the…
Proph, I'm glad the method worked, all the script does it automate that process. The plug-in worked for me in 2010 the last time I used it. The author was pretty light on install instructions so something might be missing. To install it, you run it once and it shows up under the Main Menu > Customize > Customize User…
Looking great so far. Though I'm thinking the legs should probably not be so well-defined and muscled, compared to the style of the concept. They look a bit more like older-guy runner's legs, lean and tightly-defined.
Back again with another update to this one. This time I've: - Pushed the lighting. I liked the godray shining onto the runestone to attract the eye a bit more and thought I could get some storytelling going there with the ravens having flown in to sit menacingly on our little runestone. - Moved around some pillars and…