Hi everyone! Here's my latest hard-surface project. I'm always looking to improve, so any feedback, critiques, or suggestions would be greatly appreciated. I probably should have asked for feedback before I posted it but anyways. Thanks for taking a look! Link to full project
Forgot about this thread! Might as well show my stuff in here ^-^ One double page of metal birdies from recently. My Sketchbook: https://polycount.com/discussion/237849/sketchbook-dominik-figlhuber#latest
I don't know the guy personally so I will never know what he acutally thinks about the issue, but to me his talk felt staged and it seemed like he was playing a character. Maybe I just have too much faith in people to believe that someone could be that blunt. But regardless, I completely agree about the use of Skinner's…
There are some fair points in there, especially around the growing distrust and how things are getting lumped together visually. That’s something I’m seeing as well, particularly with more polished work getting questioned regardless of how it was made. The archviz point is interesting too. But I don't think in 25 years of…
Monomi Park is seeking a talented Art Director to join development of our hit game, Slime Rancher, as well as future titles. The Art Director is a core role of the studio and is responsible for connecting development with the creative vision of the studio. As the Art Director, you will lead creative projects and evangelize…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
I thought I'd post some thoughts here, since I've been feeling sort of professionally lost, down and out of late, so bear with me as I toss out some thoughts. I have some questions intermixed with my thoughts, I'll try to bold them so you guys can find them, if you feel like offering some input. I've been feeling that my…
Welcome One & All! We are Hard Hat Games or HHG for short and we are a small growing Indie Development Team. We have been hard at work at our latest title. If you want to see what we are made of we do have many forms of social media in order for you to see what we are up to and our skills here at Hard Hat Games. We do have…