Hi! Thank you so much for your help. I found out in the end that the problems were mainly caused by my GPU not being powerful enough... so when I changed to my other PC, it actually worked which is why your result is different from mine. However, I did follow your tips and got a much improved bake anyway so not all is lost…
Thanks! I'm pretty busy with classes, but my goal is to do at least one sculpt per day. The next few (read: probably two) will be skull studies. Made this one from ref, without following along with the tutorial: The tutorial I followed for the previous sculpt didn't include a mouth, so by the time I realized my sculpt…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Ah, you have hidden your reply well :sunglasses: Fog cards I find they can help to elevate vistas, but to my knowledge shouldn't be layered too much due to the increased cost of the pixel on screen (Overdraw). Sample Projects I would follow the path Eric suggested. I haven't tried this one, but going by its description it…
Really great post Kevin, very inspiring. It's reading posts like that, that instil confidence in me in my abilities as an aspiring 3D artist. As a student I see a lot of my fellow students following tutorial after tutorial, following them exactly as they say and then say 'hey look, I made this!' and don't bother with…
Hey there :) I'd suggest hiding the projects in your portfolio that I've put a red x on. You've got some neat art in there :) The bedroom and the clock are my favourites. Keep pushing forward. A lot of your art has a blocky vibe going on, maybe break out of that and start giving meshes curves and more interesting shapes…