Hmm, yeah FF is a bit wonky. At least, I see the offset + on the greentooth "awesome" button. But the sign-in page looks normal to me. Firefox 48.0.2 on Windows 8.1.
The modo help website is very good - Should have everything you need to know over there. http://modo.docs.thefoundry.co.uk/modo/801/help/pages/animation/deformers/Def_LatticeEffector.html
Yeah, I'm not sure PipelineIO really matters in an 801 world. Farfarer's vertex normal script is indispensable, however. And yeah, as I said above, just bake in xNormal.
It's all about edge flow. Lets see some wireframe shots. http://www.polycount.com/forum/showthread.php?t=80005 http://www.subdivisionmodeling.com/forums/showthread.php?t=8911
good idea! I've been on linkedin for a while now. Anybody wanting to invite me: choldenjr@gmail.com through linked in. http://www.linkedin.com/pub/0/a24/111
in customise>viewports>choosedriver, select direct X 8.1 not 9. this is also in the max help file. I used to have problems with this... fucking directX eh?
http://media.xbox360.ign.com/media/812/812587/vids_1.html This is the level that all the footage came from in the first trailer. This time you can get a good look at a part of the game.