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Re: Couple of maxscript questions
Reply by
jeremiah_bigley
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Aug 2012
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Technical Talk
D: that makes perfect sense! Thank you so much! Anyone else on the do nothing function?
3 results
Re: UE4 - Sci-fi Multiplayer Shooter.
Reply by
Justin_J
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May 2017
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Unreal Engine
The MatLayerBlend_Normal Function 3 Materials blend together. Baked normal reacts perfectly fine for now. :smile:
3 results
Re: Mountain Castle WIP
Reply by
Cibo
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Dec 2012
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3D Art Showcase & Critiques
A castle has a protection function so show something to protect (waterway, mountain pass, village in the bottom).
Re: UDK + Wacom Tablet = :(
Reply by
zwamneus
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Jan 2012
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Technical Talk
go to your wacom tablet properties and in the last tab there should be a function to change your pen in a mouse.
2 results
Re: Desert Espionage
Reply by
oalexis
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Sep 2009
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3D Art Showcase & Critiques
The update looks much better, alot more functional without the knob. The laptop reminds me of a toughbook
Re: Nvida maximus
Reply by
Ace-Angel
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Nov 2011
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General Discussion
Again? Seriously, give us some function RT shaders thankyouverymuch...and better management of said shaders.
Re: Serygala's 3d Stuff *New guy showing his work*
Reply by
leilei
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Aug 2011
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3D Art Showcase & Critiques
With milkshape 3d you can't do anything but triangles. This limits a lot of possible basic editing functions
Re: [Mari] - Add new version of model but with different UV's??
Reply by
Farfarer
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Feb 2019
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Technical Talk
You'll want to use the Layer Transfer functionality; https://learn.foundry.com/mari/Content/user_guide/layers/transfer_layers.html
Re: Quad Cap Pro released
Reply by
obliviboy
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Jun 2012
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Technical Talk
mLichy & Mark Thank you. Computon Thank you. For now there is no inset function, but I will add it in an update.
Re: Zbrush workflow question
Reply by
pmiller001
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Oct 2017
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Technical Talk
You could also, Mask>Extract>Zremesh to half the polycount with 0 adapt to get a functional mesh.
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