I think that's explained in "Drawing on the right side of the brain", which is what the majority of people here will recommend you for learning basic drawing techniques.
Hello people, A few months ago I built my own proprietary 3D engine in AS3. I built it purely to make games. And because it's proprietary and I don't have to factor in usability etc I focus 100% on speed. Dilligently. The results are good. It's significantly faster than commercial engines like Papervision, and actually…
First, about creating the upper eyelid crease, I agree it's a pain and I don't know how to do it in zbrush. I'd probably try to create two different objects (tools?) for the tarsal plates part of the eyelids and only combine them with the rest of the face later when the fat pads and eyebrows are 100% done, so they don't…
Nine drawings from one artist - starting from 20 minutes after taking LSD until it wears off : http://www.cowboybooks.com.au/html/acidtrip1.html Some pretty cool drawings as he goes through his acid trip.
I FORGOT MY PASSWORD! BUT I AM BACK WITH A VENGENCE!!!111! In my Zbrush bust sculpt I decided to adapt the creature 'Black Sabbath" or "Shadow Sabbath" for copyright reasons in English speaking countries. I used stills from the anime and manga panels as my reference material and I STRUGGLED!! due to the fact this creature…
Your portfolio is the most important thing for getting a job. A degree can be icing on the cake, but if someone whose work is better than yours but doesn't have a degree applies for the position, they'll still probably get it. BUT - there is a lot to be learned at school. I mean, everything you need to know can be learned…
Mostly good advice, thanks for writing this up, and for sharing it! However a couple things I noticed... UV seams do not cause drawcalls. When the model uses more than one material... this is what causes additional draw calls. Edit... a draw call is when the game engine has to send a new set of vertices to the graphics…
Firecracker197: thanks a lot! It was a great experience indeed :D . I wouldn't want to do this all the time though. You're wrong about the maquettes and drawing though as StJoris said, a friend (also classmate) of mine was on an internship at an architectual office and they did everything by hand :D (with rulers etc. ;) ).…
I agree with the advice of Ben. It just takes too long to see anythin. Loading times were a bit long in some cases. Don't split your portfolio in too much subsections. Maybejust differ between Modelling, Drawing and Digital Painting. To your work: Nice drawings. Akthough I don't like the Digital Panitngs. Those pieces are…
I'm going to rip it apart, call me an asshole, call me a dick just don't get discouraged and think you suck because you don't. Crits: - Showing the lower teeth too much, even if that is the case in the photo, you can touch it up a bit. The lower teeth look like they don't actually turn into molars, they look like a bunt…