Great post Coyo.Te, you are absolutely correct, it is on all of us to stand up for ourselves. I wouldn't be against a "union" and in fact it's been talked about for quite a while off-forum but the main concern always comes down to those that would be willing to take a significantly low amount and undercut everyone. However…
rsharma: Thanks. I already kind of changed the shirt colour. not drastically, I'll keep playing with it. I want it to match the colour in the concept. I still have a lot of texturing to do on the face, so maybe? Although it's all just going to make her look more beat up. :p I'm definitely going to work on the facial pose.…
hehe, the style in wich you texture can be found in a lot of the pieces. Great stuff overall, but im missing sculpts wires and maps :( // Err i now notice i can click on more info/imgs For the desert wanderer, It seems to work out in the end result, but the face looks very leathery in zbrush. Equipment seems to be going…
Her breasts look pretty much fine to me actually. The only thing I would change is making the cloth stretch between her breasts a bit more. I think what's really throwing things off though is how the breasts flow into the shoulders, and also the general placement of the shoulders. As for the texture, I would tone down on…
Mushroom town looks fun. A few thoughts: I would setup a second uv layer and look into a rendering a color occlusion map. One of the things that makes prefer the concept over the model is the soft colored lightning that gives the whole image a fairytale look which is very charming. As cf have already suggested, make more…
thx to all [ QUOTE ] My main crits: The pose and camera angle are making her right arm (on our left when looking at the image) seem tiny and not attached at all, I'd maybe try to find a more natural looking pose or camera angle for that. [/ QUOTE ] I really like the pose, but I woke up this mornig and hated the camera…
Thankyou! Here's where I'm at for the full body... still bashing away to fit the pose and make the anatomy work with it.... The head is a messy attempt at making a smile, solely for the purposes of making the teeth/gums. I tried making teeth with mouth closed, but couldn't get it quite right so I thought if i make a smile…
That was valid criticism which was helpful, so I wouldn't include it in the above. I was considering taking Scott Eatons anatomy class, but what I would learn from the course wasn't considered relevant to my work at EA after I had my anatomy work assessed internally. One advice I was given was to create pieces with more…
Hi everyone, I need help with any external software to create hair and cloth simulation like APEX for UE4, but i need it for Unity3D. I hope that you can undertand me. I work in Maya and Unity3D 2019.2.0f1
Hi! I would like to announce that we currently are looking for Character artist to help us create the Edengrad. We want it to be a survival mmo post-apocalyptic game, in which players will gather together to create cities and societies to have better chance to survive. More info you can find on our blog:…