presents you... Dear Community, The Critical Point: Incursion team having hit major milestones and looking to boost the team further with additional reinforcements and are now looking for the below members of staff to join our ranks:- - Effects Artist (casade, photoshop experience) - Uscript Coder (general gameplay and…
this is a fun one. the answer to A_Bs question about the mask borders is yes - applying a more detaild mask is totally possible and not very hard. I did post an example of the maths on here fairly recently The answer to your question depends of what you're trying to achieve in your game. If you need what is basically a 2d…
Hi guys Cover the Hydralisk & Zeratul by us Sculpting & render : Zbrush Composite : photoshop I hope you will enjoy and comment so I can improve it. Thanks u very much ;)
Hello, this is my final project from the 3D Modeling and Texturing course on Odd School in Lisbon. hope you like it. Feel free to commment and Im available to work. Artstation.com/robribeiro for hires and breakdowns...
Yeah, blender's snapping function can sometimes be a little tricky so wondering if you tried snap to vertex whilst toggle X-ray to on or edge/vertex slide? (shortcut G x2) Personally I've found most of the time works when an asymmetrical edge doesn't align as expected.