You need to setup a cage to limit the rays. To enable the option it's not enough. To setup a cage you have 3 options: 1. If you use 3dsmax, place a Projection modifier over your Edit Mesh(does not work with Edit polys) lowpoly. Extrude the cage until it covers completely the highpoly model and move some vertices if it's…
Firstly, I love it, so so good, really digging the scene management and the fact it actually maintains materials :D Some TB2 testing now that I've woke up :3 Some feedback/things I've ran into :D Some of this might already be stated but I'll reiterate my longing for them anyway :3 * Would be nice to scale items * An…
Wow guys, thanks a lot! Very helpful crits, and I will keep those in mind for sure! Here is the results of Day 3, along with some responses to your feedback. @BagelHero: Thanks for the praise dude! I spent a pretty good amount of time on that water (probably like 3-4 hours on the shader, plus time for vertex painting,…
OK so I'm having some problems with Unity default shading system. I have to texture a terrain that I built externally in Blender but am stuck at so many different places. So this is what the problem is - 1.sculpted a terrain mesh, 2.decimated it to create a low poly mesh, 3.baked out a normal map, 4.tried out the 4 layered…
ya i use 2 main scripts with my lowpoly the first is for make all my UV edges hard string $objList[] = `ls -sl -o`;string $uvBorder[];string $edgeUVs[];string $finalBorder[];for ($subObj in $objList) {select -r $subObj;polyNormalPerVertex -ufn true;polySoftEdge -a 180 -ch 1 $subObj;select -r…
Undo for soft selected edges not works. The reason: - when MAX moves soft selected edges the amount of used RAM increase and increase and increase. My PC have 8 GB of RAM and during the tests that I made I manage to crash my PC several times. The reason - max starts to eat memory one every movement of the spline's knot. So…
I'm digging the news so far, and do agree with the support for the "friday wrap-ups" and mini artist features. To second Xoliul's opinion on seeing other staff's picks. Maybe break it up into 3 parts in the same news section: waywo Highlights: A few of the staff (3-5) pick a fav piece from the thread and pimp it. Thread…
I just made the switch from PC to Mac literally days ago and I have no regrets with it. I'm running off of Windows on it and I haven't had any problems. The main reason why I made the switch is that Apple has amazing customer service. They'll fix their broken products you've bought from them sometimes even if the warranty…
3 point lighting all the way! The way I do my orbits in Maya: Make a camera, set up your 3 point lighting, then group them all. Set a key for the rotation of that group at frame 1. Figure out how ling you want the orbit to be, go to one frame past the last frame of your orbit. Rotate the group by 360 in the Y (assuming Y…
That's a fairly horrible list of bugs. Seems like the performance is dreadful, especially considering the 360's hardware is lower-end than most decent gaming PCs today. PC developers are well aware of the many combinations of hardware/software/drivers/operating systems, and for years have been testing their products on as…