This thread is everything polycount stands for.... holy F, I am not only inspired, but have learnt SO much.... Thank you all! Jessica, you're illustration skills are phenomenal. Very well done
f$%^ing amazing. I've loved the previous films and I have more spiderman comics than I ought to admit to; this looks like its going to top the previous outings though r.
!!!1111 ok that was easy http://www.youtube.com/results?search_type=&search_query=windwaker+beta&aq=f http://www.destructoid.com/zelda-the-s-lost-s-found-beta-wind-waker-levels-26389.phtml
Hi! I am trying to practice rigging in maya, and I need models to rig. You can send me your model and I will rig it, for free, its a practice to me. Then you can sell the rig on internet or whatever, I dont care. Probably I will use the rig to test technical animation, implementation to game engine and things like that
ChunLi-Na set. decided revert back the bun design, very early stage design picture is below: http://fc00.deviantart.net/fs71/f/2013/337/3/0/0470__lina_custom_set_draft_design_by_agito666-d6wo7h6.png
War Path set finally all done :D This image has been resized. Click this bar to view the full image. The original image is sized 1920x1080. http://steamcommunity.com/workshop/f.../?id=332989256
strictly no diablo / wow Now this more like it. A while back we did an F-Zero racer challenge. About time for another non character challenge. How about a (homeworld) space armada challenge?
Well this has all the makings of a 50 page thread, we just need someone to make a horribly incensitive comment about homosexuals, the united states, or laywers. No i take that back, f*ck lawyers.
Sticky: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) Also see our wiki http://wiki.polycount.com/wiki/Topology and http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling