OK so I kept the skull but tried to make it look better P: On the low poly model, I removed some tris from blades and the bone so I could add geometry for the skull. ZBrush: 3ds Max: And the in-game shot: Thanks a lot for all the feedbacks! Any CnC are welcome ^^ On the Workshop:…
-Get a tablet, and start painting something EVERY DAY. Doesn't have to be much - just paint something every day. -Find some figure sketching -course (croquis) you can attend. This type of sketching is great for learning how to draw poses and shapes. -Do one of those online "workshops". Many of them cost money but maybe…
Really bummed - I tried to sign up for the workshop in December, but I came in at the very end and the registration took multiple days to confirm, and I couldn't get in to see your videos. Any chance they'll be released separately or that you'll do more tutorials / training independent of Gnomon? I was really hoping to see…
Thanks, I think you're right. I'll keep that in mind next time I go back to it or work on an armored hero. That or I can try tightening it up a bit. Finished a couple of sandking head concepts. I just noticed the one on the left looks more like a jakiro head, haha. I don't think he's in the workshop yet though!
Waat? Adam is not here sharing his wisdom? how disappointing.:poly118: I am a hobbyist so all I can tell you is, I learned through the online tutorials at digital tutors, gnomon workshop and pnp of polycount. taking courses is good only for the fundamentals doesn't matter if its 2d or 3d or both. The rest comes from your…
Well there are a lot of misunderstanding in the gamer community, like EQ mentioned they don't have any restrictions, and also they aren't aware that a lot of the stuff that actually do look good is not created by hobbyists but by professionals in their free time. I'm pretty sure most gamers think that the workshop stuff…
We can definitely do better there. Try starting at: http://www.shaderfx.com/ There is also a new Gnomon workshop for ShaderFX / VP 2. I have not seen it myself, so hope its good. The Maya help docs have basic help to get started and quite a lot of Unreal tutorials can be applied in ShaderFX with some adjusting. Hope that…
Activizzard vs Electronic Mytharts art comp!!! dark and gritty fantasy vs hello kitty rainbow fantasy. I think between these too companies with such similar properties and considering they both comprise 90% of polycount members this would be fun. big congrats pior! we need to hang out more, gnomon workshop was a blast.…
Bioware gave an amazing lecture on character design at Conceptart.org & Massive blacks latest workshop, about just how much work actually went into creating detailed characters and settings that we're very original. The concept artists worked very, very hard on this one. Im proud of them, this game will definetly put them…
Just submitted my first steam workshop item last night! 3 piece set for the ol natures prophet. I know there are a decent amount of items for this guy already but he's my favorite character to play at the moment so I couldn't pass up a chance to at least give it a shot. We'll see! hope you folks like it. (steam link)…