A few things I've heard, figure out what areas you can cheat and what areas you can't. There's a lot of testing being done about various things, such as for the skydiving game AaaaaAAaaaAAAaaAAAAaAAAAA!!! They learned that having players look at a downward angle instead of looking completely down, players were more…
Hello, Long time around but first time posting. I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should still apply.…
Whenever I have a phone interview, one of the questions I always ask at the end is "when should I expect to hear back from you". The answer I usually get is something along the lines of "we are doing phone interviews until next week, so we should be able to let you know by *certain* week. They usually encourage you to…
edit : ah - didnt read the original post properly this would be hard to rig around - maybe just slice the head off, flip the rest and weld it back together?
Thanks for your thoughts everyone. 1) I'm using an example by Andrew Maximov who did a PBR gun in Marmoset. It's surprising to hear some of you say that gloss should just be flat colours? Here is what Andrew did for his gloss map; 2)Make sure to have AO maps? I keep reading again and again that PBR does't use AO maps…
Wow, I've had bad theater expeirences, but not that bad. Worse was when I went to see ROTK on it's opening night, they're was a pack of drunkards in the middle of the theater and they wouldn't shut up . It sounded like they smuggled in a fucking box of beer. You could hear the bottles being dropped, and heard a couple…
it was pretty crazy here in LA. i was driving down hollwood blvd and there were tons of people lining the streets with masks and signs saying honk if you hate scientoloy.. and all the cars were honking like crazy.. its was pretty cool to hear that many cars honking at once. i can honestly say i haven't heard anything like…
So, I heard GameFreak was thinking about release a Pokémon game for Nintendo 64 circa 1998~99, but they dropped the project for unknown reasons. So almost 20 years later I decided to make some mockups of how the game could have been. I also need to regain my motivation on making games since the Pokémon franchise was what…