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Re: 1st Gen Kanto Pokedex
Reply by
KnechtRuprecht
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Jun 2013
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3D Art Showcase & Critiques
Better, but I think still too sharp. And don't forget what ZacD said.
2 results
Re: Dranei Scythe
Reply by
achillesian
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Jan 2012
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3D Art Showcase & Critiques
Doesn't look sharp, the model doesn't appear to have a blade, like the concept does.
5 results
Re: .50 Caliber Sniper Rifle.
Reply by
Andreas
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Dec 2012
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3D Art Showcase & Critiques
That's gonna bake great too, cause the edges aren't too sharp. Nice job.
Re: Female Cyberpunk mage - WIP
Reply by
Digital Cantina
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Jul 2012
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3D Art Showcase & Critiques
Looks great keep it up! Keep an eye out for the sharpness on those sleeves on the backed there.
Re: Marlin 1895 Rifle
Reply by
n88tr
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Dec 2010
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3D Art Showcase & Critiques
Wood is too sharp and looks photo-sourced. And why is the end of the stock looking raggedy?
Re: RedLight Scout (Vehicle Modeling)
Reply by
Ged
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Jun 2012
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3D Art Showcase & Critiques
that metal looks great, did you use an environment map to give it that sharp shine?
5 results
Re: ak 47-can you give me some tips? textering-modeling
Reply by
martygalinskas3d
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Dec 2014
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3D Art Showcase & Critiques
add some edges to the back of the stock, it's extremely sharp and should be a little more rounded.
Re: Native American Tomahawk 3D Model
Reply by
Brian "Panda" Choi
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Sep 2018
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3D Art Showcase & Critiques
Wass the skull that smooth in the concept? I don't see a loit of sharp defined landmarks on it.
Re: [WIP] Auto Assault - 12 with attachments
Reply by
MarcoAntonio
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Jun 2018
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3D Art Showcase & Critiques
SUuuuuper nice work!! My only problem are those edges. They are just too sharp.
Re: [CE3] Overgrown Street [WIP]
Reply by
MeshModeler
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Mar 2014
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3D Art Showcase & Critiques
With that sharp edge on the tank it almost looks like its covered in moss wrapping paper..
2 results
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