this is question thread but will update with my findings as I go problem is that i try to make sure that dark skin type faces remain legible. with unreals default tone mapping if you are any darker than light-skinned it becomes difficult to read faces. the low values just seem too dark. In Maya if i set tone mapper to Log…
I have to agree with poop on this one. The screen shots are not eye popping or amazing. I say what I am about to say as on honest critique I would give anyone pimping off stuff here. Here is a list of beefs I have with the "glory shots" they show;…
Hello, I'm trying to write a Mel script that would give me the ability to creator locators equal to the amount of joints selected and then parent then to joints? is that something doable in Mel? thanks ed