[ QUOTE ] DVD's don't have to be re-reviewed when they add scenes not shown in theaters and don't have to change the rating on the case to reflect whats now inside. [/ QUOTE ] Actually I'm pretty sure they do if they want to keep the rating they had in theaters; most of the time though they just release the 'UNRATED!!!'…
Hi there! I'll give you some crits on the female posture you did. Some general features when trying to portrait a female body, are ofcourse the forms of the female. Some guidelines are; shoulders and hips are almost at the same vertical line - when looking from the front(makes the waist look smaller than it really is). Try…
cheers for crits guys. I think there is prob loads i could do more to it but i think i'll do something about the metal clamps against the pillar and may correct the damage in the sculpt to be more faceted. I did add some cracks around the damage but it started to look too busy...i might have another shot at it...maybe use…
hmm...well I am in the airforce. I did extensive research to make sure that it was right. I wear this uniform at work. He is an airforce MTI. His rank is a Technical Sargent. He even has the maintenance badge above his name tape. the only thing I did not add was the two patches on his chest pockets. which I plan on adding…
Hi, i'm new to this forum and also a beginner in Maya. I've been trying to learn how to UV and retopologize these past few weeks by reading websites and watching some free tutorials on Youtube, but I still have a lot of questions regarding what makes a good topology and UV mapping. My questions are: -Why do we not cut…
Kind of crazy how the worlds spinning out of control at the same time as this and exposure of certain situations, sheesh they got plans on top of plans, distractions on top of distractions. Very interesting otherwise, they tried to adopt the confusion added video of buttthorn as an excuse to say games can't be "forever",…
Hello everyone, I am working on game based on hexagonal procedural world. As well as endless) Current result one can see on video. There was no way to mount video with sound, so, please, turn on subtitles and enjoy music from free YouTube music library)) https://youtu.be/XCdqQJr6PHY Video review: On the video you can see…
Nice! I love what you did with the hair. Character is all around very neat and cute :) If I had to offer some critiques; Ear could utilize more anatomy knowledge. A bit too much subsurface going on. Hairline behind ears could come forward a lot more. I think the back of the head could come forward a bit too, buuuuuut I…
SEMESTER 2 IMPROVEMENTS Semester 1 scene Fly through [ame=" https://www.youtube.com/watch?v=ze8mlHlsf4Q&list=UUBKL3QtSk2kIs3LdEK786dA"]https://www.youtube.com/watch?v=ze8mlHlsf4Q&list=UUBKL3QtSk2kIs3LdEK786dA[/ame] Over the next few weeks I will be improving my scene form the feedback given from my first semester and the…
Ah, I see. Is on left lowpoly with normal map applied, on the right lowpoly mesh shading? Personally, like to reduce the mesh shading gradients for such objects so that the normal map has less to compensate, keeping its limited bit depth in mind. Whether mesh gradient will actually come through also depends on the final…