We're ramping up new projects and looking for a number of talented level artists to join our Ubisoft Toronto studio! As the Level Artist, you will represent the gameplay intentions as part of the graphic content of one or several game levels and ensure that the integration of the work is in line with the technical…
Zombot studio is a newly founded independent mobile game startup. At Zombot, we aim to bridge the gap between AAA console production and mobile platforms and bring top tier experiences to the mass market. The Company is founded by industry veterans from EA, Bungie, and Kabam. Together, we have worked on and built some of…
3-6 month contract Keyframe studios is growing and looking to expand its talented team. We are looking for an additional Junior/Mid level character artist with a passion for fantasy art. You will be responsible for modeling and texturing AAA 3D characters from 2D art work for a high-end prime time TV show for the UK. A…
3-6 month contract (start November 2017) Keyframe studios are looking to expand its talented team. We are looking for an additional Mid-level environment artist with a passion for fantasy art. You will be responsible for modeling and texturing AAA 3D props and environments from 2D artwork for a TV show -…
Typically in a larger production there is a reason you have people dedicated to just character art. or AAA game dev and even for smaller games the amount of time it takes to make one good asset is immense, taking weeks and months for certain assets. Its a full time job. As a solo dev you need to consider how much time you…
I'm sure most artist have gone through the same experience as you have described. Personally I learnt the relevant skills after Uni, and you have accept this is the beginning of the journey. Regarding your portfolio, you have a good foundation to improve upon but to be career ready I believe you have to focus on a chosen…
@NikhilR the cinematic/group project was just one way of getting attention to their work. I wouldn't look at it as this is the new way or something that has to be done, its just one thing that happened to work well, they also had nice work in their portfolio from their own projects. So if the cinematic grabbed peoples…
Long time since I've seen this thread but I'm back into it. I've managed to convince my teacher that I can do a research+creative response project on the design of horror video games, so anyone, feel free to post your thoughts related to horror games and what gets you scared. I've found a lot of stuff on the uncanny valley…
They are not working on a 4k model yet. The hardware (screen resolution) is simply not currently available. Here is the exact quote from the article: “You can’t imagine what it’s going to look like when it’s 4K,” he said. “It’s not now, but it’s coming.”. He's basically saying given the natural progression of the mobile…
I grew up in Port Orange, Florida and years ago I saved and did the cross country move (although I went to Seattle.) I'll tell you what, it was one of the best choices I made and 3 years of my life but I'll tell you what it didn't get me. A job. Florida has a few game studios but they're few and far between. I'll tell you…