We're searching for a talented 3D Artist to bring our 2D character concepts to life. This role is perfect for you if you love: * Creating stylized characters. * Sculpting dynamic and detailed muscles. * ZBrush is a must. * Passion for anatomy and muscle sculpting is a plus! Budget per character $150. Interested? Please…
Sorry for the delay, I'm going backwards and forwards between houses at the moment and forgot all my stuff, including a half written post... which seems to have corrupted as I moved it over to my laptop. Okay. Well, this might be a little less thorough, then... That's a nice tut you found, but your lineart at current is…
Damn you 3d artists, always living the luxurious rich life, and always having such nice kickass houses.. Like, who is this mentalray guy, who own like a shit ton of them! :(
Hi guys, Should I do a single large texture or UDIM for an object like Human body? (what are the pros and cons of them in this situation) For example: x1 texture set for Face ( 2048 square ) x1 texture set for Head ( 2048 square ) x1 texture set for Body ( 2048 square ) x2 texture set for Arms ( 2048 square ) x2 texture…
@azimn - try broadening the forehead making the jaw less broad the scales on the brow just make it look like it should be broader, looking good though @woog - a few things, the skin looks like its been tanning and has started to peel, on the palm the life lines looks like there are a couple extra ones or they're not…
Certainly looks the part of big heavy machine of destruction to me, I like it. I think the only nitpick I got is it looks too clean, like it only just rolled out of the factory.
Is there a website where I can just randomly view a picture of a face from a collection of thousands? Sort of as an artists reference for drawing faces. The only website I can think of that is in this vein is "Hot Or Not" unfortunately. (Remove this thread, please? It's apparent that within 5 minutes of looking i found…