Modified script a little bit to make it work with newer versions of Maya. Tested in 2017, 2018 versions. mel commands: interactive Bevel; interactive Extrude; interactive Merge;
I had this problem just yesterday. When you export your item make sure in the FBX options that the file format is NOT the 2014 version (looks like this with 2013)
Having to rewrite half our studio tools because autodesk refuse to license us 2010 and forced us to upgrade to 2015 was a really fun, enjoyable and thoroughly productive experience. Not.
Or Max > Containers. 2010 and 2011 allow you to open the containers and edit the files locally without having to go back to the original file. Or what about using render presets?
Some wear and tear on the slide, grip and frame.. Nevermind the wonky normals.. somehow the viewport shader in max 2014 screws them up. they look nice in marmoset and max 2010